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VIp3r.- last won the day on August 28

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  1. What is your ETA roughly for the marketing and full release? What are you guys aiming for ? @RJS_Psycho
  2. sooooooooooooooooooooo. Why does turning a map night and using night vision drop FPS? I play Bank Crash fine at 144 fps during the day. 40 fps at night lul. Needs more attention/work asap. Something simple made difficult always amused me
  3. Pretty sure its their "workaround" or temp fix to what we asked earlier. In the comp matches it was very frustrating with how fast people would spawn in. So we asked for a delay if your killed near the psp as a "penalty" but the way they have it now it doesn't matter where your killed its delayed.
  4. I will check back for the next update, hopefully it is done properly by then
  5. If you hold all checkpoints it shouldnt be instant win if ya apply all the factors Ive mentioned in previous posts especially if its the way you currently have it. Now... Im not against trying the timer if ya put the checkpoints in a sequence Like ya mentioned above as one example. But currently having all Checkpoints available with a timer at the end makes no sense to me.
  6. It doesn't have to be in a "line" or playing the length always vs the width. Not what im saying at all. Set the checkpoints however ya want long as its balanced for both teams. Just don't have 8 checkpoints available to grab at once??? Set a path but use the entire map its not a hard concept. I also never said instant respawning for all checkpoints. I said being able to respawn on them if you control them. @RJS_Psycho If you want prime Examples of AAS the way it was in JO I can show you. Something in that direction will be alot better and most ppl would probably agree than what we currently have.
  7. I think all Outposts/Psps in Team Conqueror should allow respawning. That being said, I think having them all up at once isn't the best approach. Perhaps giving 1-2 Outposts per side with 1-2 neutrals in the middle is much better. Forcing the teams to fight head on more instead of just flanking the outside for an Outpost. Also if a team controls all Outposts the game is won. Shouldn't have a timer that starts when controlling them all. This isn't Tkoth A/B Blue Side C/D Neutral (Green) E/F Red Side Not all maps have to be that way of course with the 2 neutrals But just giving you an idea. So if your on Blue side, you cant take E/F without having control of both C/D first and vice versa. Currently it feels like TDM just with more Outposts with no order of taking them. Freeballin it. Super casual. Shouldn't Be able to cap Outposts if your not in the "zone" area, currently you can just tap the pole and run out. All Outposts should have a zone. Small ones don't work, doesn't feel right
  8. Dieing in zone and spawning at Base instead of psp perhaps? or vice versa
  9. Happened Before Last Patch and its still a thing. Its happening more now though
  10. When Im swapping between Primary weapon and knife while doing multiple actions, Run, gun, jump, prone, I sometimes get this bug where my M4 locks in position as shown in the screenshot and I cant do anything about it. Its happened a few times now and I know other ppl are having this issue. This happens as a Medic and Its happened to me before as a Rifleman swapping between 203s and trying to fire my primary weapon.
  11. For the most part there is always just 1 server populated unless squad matches are going on. If your server is populated ppl are going to join it if theres nothing else. Ive gone out of my way now to avoid playing in your server to "help" the cause but I cant do that everytime. If I want to play and your server is the only one up im going to join it.
  12. BCU can have 10-15 players but as soon as BoF has a player in it, your server dies instantly because of the decisions you make.
  13. Its a rough way to approach it Bulldog and kind of makes you look bad, as servers are limited and so is the playerbase atm. There will always be better players than you and that goes to everyone. Choosing to remove better players from your server when its the only one populated at times doesnt look professional on your end is all im saying.
  14. Having more Enclosed and unique Buildings like "Bad Beat" for the zone will help and force ppl to play zone as well if they want to clear it.