VEXED

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  1. That's great I'm glad you have managed to figure it out. Yesterday I was about to climb a ladder, someone shot at me but I had my knife out so i scrolled to pistol to then turn around and shoot but I died the second I switched weapon and then instantly froze/crashed. Tends to be the case now I think about it, I could be running across an open space with knife out - I get shot at... scroll to my gun and die then crash. I don't scroll after I die but possibly milliseconds before dying. However... there was a time I crashed whilst proned out in the hills with a sniper, I got shot and crashed. Wasn't switching weapons as I was around 1200m out and proned. Yet I still crashed. Maybe that was a one-off, I'm not sure. Glad you was able to replicate it and find this issue tho, a friend also had this so I'll let them know a fix is on the way! Thank you.
  2. No problem! Hope it helps. Actually... I just literally crashed instantly after my first death in the game today lol so I thought i'd upload another log here so you have a more recent one to analyse. Log: CrashLog1.runtime-xml Edit: Just happened again - same scenario, got killed then game froze as my character fell backwards. Another log: CrashLog2.runtime-xml Edit2 (lol): Just crashed again after getting killed. Log: CrashLog3.runtime-xml Seems like a bad night lol but this is what happens... sometimes I can crash once a night then other times it'll be multiple. It's only in this game too. Usually tho if it happens once it'll keep happening. Bizarre. I'll stop posting them now as I'm sure this is sufficient.
  3. Compared to your picture, that <CallStack> for me was empty (the one below <EpicAccountID>). Which is why I pasted the one just below that. However further down the log there is another <CallStack> with a IsCrashed>True statement. I'll quote it below: <Thread> <CallStack>TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 783ed2 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 75b496 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1d2bc99 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1d3b921 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1b9cb49 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ba45b7 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1b9b9f4 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ba3c50 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 16ff3c5 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ceb73a TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8bd519 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8bd623 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8c4a57 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1cf52df TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1cf76a7 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1a097d0 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1939793 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 2fe02a TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 30415c TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 3041ba TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 30d6c9 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 25a63d2 KERNEL32 0x00000000e6160000 + 17034 ntdll 0x00000000e6950000 + 4d0d1</CallStack> <IsCrashed>true</IsCrashed> <Registers /> <ThreadID>3152</ThreadID> <ThreadName>GameThread</ThreadName> </Thread> That any help? All the other logs are empty in the specific lines you pointed out. Edit: Added latest xml log.CrashContext.runtime-xml
  4. Thank you for that Llama, I have found a bunch of crash logs/folders. I will paste below two of the <CallStack> snippets, there are more but will just use the latest two for now. I did quickly google search part of one of the lines and it lead me to posts other people crashing after death in UE4. <CallStack /> <PCallStack>TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 75b45c TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1d2bc99 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1d3b921 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1b9cb49 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ba45b7 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1b9b9f4 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ba3c50 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 16ff3c5 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ceb73a TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8bd519 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8bd623 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8c4a57 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1cf52df TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1cf76a7 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1a097d0 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1939793 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 2fe02a TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 30415c TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 3041ba TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 30d6c9 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 25a63d2 KERNEL32 0x00000000e6160000 + 17034 ntdll 0x00000000e6950000 + 4d0d1</PCallStack> <PCallStackHash>67B33003510DE58BAF14ED6008C4B1F6645911DC</PCallStackHash> <SourceContext /> <UserDescription>Sent in the unattended mode</UserDescription> <UserActivityHint /> <ErrorMessage>Hang detected on GameThread: 0x00007ff7e049b45c TaskForceElite-Win64-Shipping.exe!ABaseCharacter::ScrollDown() [l:\taskforceelite\taskforceelite\source\taskforceelite\private\character\basecharacter.cpp:3215] 0x00007ff7e1a6bc99 TaskForceElite-Win64-Shipping.exe!FInputActionUnifiedDelegate::Execute() [l:\unrealengine-release\engine\source\runtime\engine\classes\components\inputcomponent.h:270] 0x00007ff7e1a7b921 TaskForceElite-Win64-Shipping.exe!UPlayerInput::ProcessInputStack() [l:\unrealengine-release\engine\source\runtime\engine\private\userinterface\playerinput.cpp:1323] Check log for full callstack.</ErrorMessage> --------------------------------------------------------------------------------------------------------------------------------------- <CallStack /> <PCallStack>TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 783fb6 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 750d55 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 75b4f2 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1d2bc99 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1d3b921 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1b9cb49 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ba45b7 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1b9b9f4 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ba3c50 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 16ff3c5 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1ceb73a TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8bd519 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8bd623 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 8c4a57 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1cf52df TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1cf76a7 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1a097d0 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 1939793 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 2fe02a TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 30415c TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 3041ba TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 30d6c9 TaskForceElite-Win64-Shipping 0x00000000dfd40000 + 25a63d2 KERNEL32 0x00000000e6160000 + 17034 ntdll 0x00000000e6950000 + 4d0d1</PCallStack> <PCallStackHash>EF1AE997883A14B3734DECADC168305504F78420</PCallStackHash> <SourceContext /> <UserDescription>Sent in the unattended mode</UserDescription> <UserActivityHint /> <ErrorMessage>Hang detected on GameThread: 0x00007ff7e04c3fb6 TaskForceElite-Win64-Shipping.exe!UInventoryComponent::IsWeaponValid() [l:\taskforceelite\taskforceelite\source\taskforceelite\private\components\inventorycomponent.cpp:391] 0x00007ff7e0490d55 TaskForceElite-Win64-Shipping.exe!ABaseCharacter::CanSelectWeapon() [l:\taskforceelite\taskforceelite\source\taskforceelite\private\character\basecharacter.cpp:3366] 0x00007ff7e049b4f2 TaskForceElite-Win64-Shipping.exe!ABaseCharacter::ScrollDown() [l:\taskforceelite\taskforceelite\source\taskforceelite\private\character\basecharacter.cpp:3234] Check log for full callstack.</ErrorMessage> Heres a link to a pastebin if the layout gets scrambled? : https://pastebin.com/xwbDcmAN Thanks!
  5. I also have this issue, can be multiple times in one night (had it 6 times at one point) and then other days not at all however usually at least once a night. The only thing I've noticed is every time its happened its been the second I get killed in-game. My character falls back and mid-fall game completely freezes. I have to task manager and end task to close the game. I've never seen the option to send a crash log or save a log but is that maybe because I end task? or is there somewhere they automatically save? I've checked the game directory and can't find anything there. i7 9700k @ 4.8ghz + Nvidia RTX 2080.
  6. Hey there, earlier today whilst playing I was ranked 21 (I think) and at the end of the map I was in the zone, we won and as the map was over I leveled up but for some reason my rank just kept going up and up starting at Rank 22 and spamming really fast up to 68. According to leaderboard I have a really high zone time also now which is incorrect. I'm not sure what the heck happened but wanted to inform you in case I was suspected of some kind of level/rank hack or similar. I kind of wish I had a screen recording going but I didn't. See you all in game!