RJS_Psycho

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RJS_Psycho last won the day on January 12

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About RJS_Psycho

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  1. Hi everyone, It seems we found one instance where a certain action leads to fatal crash of the game. We're warning you to avoid doing this in order to not crash, while we work on a patch / fix , however it may take sometime to deploy since the game can't be packaged at the moment for any new build, while we work on the map maker. The situation to avoid is: If you mouse scroll while your dead it may trigger a fatal crash.
  2. hey @Viper-22 Thanks for reporting . Our dev team is investigating together with the EQU8 team. We have received a few reports like yours since a few days back
  3. Welcome!! Great to see old school guys back to action! (former KaC, uT , DEA, ISA and 3n) here. Would love to know where you found the game / heared about the game ๐Ÿ™‚ Thanks
  4. I'm working on the fixes. Thanks for the reports. Fixed most of the above already @Duz Can you specify what you mean by Tundra sfx?
  5. I don't know what's going on here lol but please lets cool down. No one is taking over anything, nor giving orders. Killerbee is just helping us out moderating discord and servers as a volunteer, to which we, Red Jake Studios appreciate. We always have the door open for the community to become contributors and help us grow the game, unlike NW. I was the one who mentioned KB role in Novahq for the past 15 years, just as a recognition of KB's contributions for the community over that period of time. So if I did say something that may have offended you in anyway, please accept my appology s
  6. Changelog Update 3.5 Improved scoreboard (thanks @Duz for designing) Fixed invisible walls in Narcos's Den Fixed invisible building in Killingfield Fixed issues with new ladder mechanic Removed black bushes from distance in Bank Crash map Added randomization if map vote is a tie Fixed gap in blocking volume in CQB Underground Added condition check when crouching in tight spaces to prevent clipping through floor Added community stats on servers hosted via community server tool Fixed decal see that allowed to see through and hide
  7. Just finished the new map: Blizzard. Different feeling, new ambience. This new map introduces a few things like raining mechanic, has foliage (not much but some due to snow) , trees, and all-new assets and decorations. It also has a very distinct level design comparing to all other maps in the game. Now that we have more players / online users, we can start to make maps more dynamic. The map is very large, and the outposts play a very important role to shortcut to objectives. Here's a tease screenshot. ETA: in few days ๐Ÿ™‚ stay tuned!
  8. Oh ! hmmmmm @RJS_Jake can you take a look! Nice find @IcIshoot
  9. Solid work! Love it! Great one!! Congrats! Thank you
  10. I'll add some metal plating there to fix the 1 pixel gap ๐Ÿ˜‰ thanks
  11. Hi @meh24cup. Can you share with us what are your hardware specs namely CPU, Graphic card and RAM? It's not normal the game is crashing you 3 times in one night. Lets investigate what could be causing it. Do you have any of the crash logs (copy-paste here the text of the crash window) to share with us? Thanks
  12. Hi ! @RJS_Jake is going to reboot the machine as soon as possible, as soon as he is online. Thanks for reporting
  13. Happy new year everyone!
  14. The Red Jake Studios team wish everyone a Happy new year! ๐Ÿ™‚
  15. Hi @zodiacumbrella and @DrBuckets. Welcome to the community! You're well in time, we're developing the map maker and we expect to have a beta version during 1st trimester of 2021. I'll sign you both up, as well as @Seattle ๐Ÿ™‚ Thanks for the interest ๐Ÿ˜‰