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DUZ last won the day on September 15

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  1. I guess this is happening in all maps and after killing with any weapon.
  2. I don't know how it was coded, but it looks very misaligned and it gets very bad in several situations. Here's my suggestion: https://imgsli.com/NTU3MTQ (comparison) Examples of how it's bad right now: Funny video showing the situation below: https://youtu.be/IaV0tI1ymjQ Reference:
  3. I was looking for another thing and I came across this: M21 - 1920x1080 vs 1280x1024: https://imgsli.com/NTU0NzY ❌ You can see a lot more with lower resolutions. CAR15 - 1920x1080 vs 1280x1024 - https://imgsli.com/NTU0Nzc ✅ You have the same FOV in "all" resolutions. Worth it a check.
  4. DUZ

    TFE logo

    June 2016 is the date the account was created, they could be using another logo.
  5. DUZ

    TFE logo

    November, 2018: https://twitter.com/RefinishNews/status/1058011045787250694/photo/2 (check de 2nd image) It looks like they've been using this logo for a long time.
  6. The issue about people playing TDM in a TKOTH server comes from the first DF. It's simple: The mode is not good for public servers and even in clan x clan matches you will see teams playing TDM most of the time, depending on the map, one of the reasons why I never liked the gamemode. About base rape, Wildwilly is correct: Comparing to football, if there was a match between Real Madrid and an amateur team, you would see the defensive line of Real Madrid pushing to sufocate the opponent. Their "objective" is to defend, but they are all in the middle of the field. They are not wrong. No way to ask for a rule that is not part of the game. There's nothing to do in this case, this is the nature of the gamemode. If there was roles like "zoner", where people were punished for not going to the zone or things like that, it could be different. (ps: this is not a suggestion) Despite all this, there is no reason to be toxic or disrespectful with people looking for different experiences, from a different spectrum. Not everyone in the game is looking for super high level matches, competitive queues and leagues. The best players are the ones who should be more thoughtful and moderate, since those with less competitive experience barely know how certain plays happen (which is normal. I would feel the same in games like SC2). I don't know the solution to that, but I wouldn't be mad if I was banned from BCU server to let them create a large community with a mutual desire. BCU have lots of members, there's more clans and dozens of players in the similar situation. The game has to be fun for these players and part of the fun also includes killing and winning. Is BCU tied to TKOTH? If not, I'd say to switch to CTF. I think it's a much more welcoming gamemode for different groups of people. You could also encourage RJS to create and polish the maps.
  7. There are many players capable of reaching 80%+ easily in a public server where the skill gap is huge and teams are less cohesive (especially about communication) than in a clan x clan match. While a high HS % may indicate suspicion of aimbot or some problem in the hitbox (what I think doesn't exist), it may also not indicate anything, just a specific playstyle, which doesn't necessarily mean being better or worse than someone and this often confuses many people.
  8. 3.6.1, GG vs Aeon: The problem started in 14:50, when I shot the M203 https://youtu.be/V8hMvLykT70?t=890 When I placed the 2nd claymore at 15:23 (watch in slowmo) I switched to the M4, which came with the M203 crosshair, then I switched to the M203, appearing with the M4 crosshair. This is happening at least 2~5 per match, in crucial situations. Please, sync the HUD icon/text with the action. The hud should change instantly when you change the firing mode. This is confusing me in many situations, to the point where I don't trust the stability of the game. I know that I cannot risk X moves because the game may not respond well.
  9. I understand that you tried to simulate BHD in this but this still weird because the idea behind changing to M203, reloading etc is that you choose or was forced to face another situation, different from the previous one where you choose to use the scope, for a reason. I think this is not logical, that's why we don't see it in other games. The closest thing I know is the CSGO AWP re-scoping, but it doesn't happen after reloading which looks more like a bug (even not being) than a feature. In BHD/JO the M4/M203 red dot scope is opened while changing the firing mode (auto > single > m203), which makes no sense but we shouldn't judge old games with rustic systems. If the idea behind the TFE re-scoping was to simulate this, I think it gone wrong. The result imho is the scope reopening by surprise in situations where you clearly had other ideas in mind. It happens to me all the time. While reloading, the BHD (all DFs) idea of maintaining the scope opened is just bad because you're ignoring the fact that the player model is performing the reload animation. This seems at the very least impractical.
  10. Also happening after reloading...
  11. DFLW feelings 😻
  12. Paranormal activities at crucial moments of the game, haha 06:52 Deli revived me and I spawned in the base. My nick was TFE in the kill feed. PS: I was in the server since the first mapm, this was the 5th, not even changed the team.
  13. I was unable to reload the pistol: